Monday, 5 December 2016

Presentation Date

On the 15th of December we will be presenting at 12:00. This is subject to change though

Monday, 28 November 2016

Ben L - Individual Gantt Chart

This is initial Gantt Chart for Ben L.
This is the most recent updated Gantt Chart to show where tasks have moved

Sunday, 13 November 2016

Engine Progress Update:






Assets imported:
Fence
canyon walls 3-4
tall rock
UFO
Valley floor tileable texture

Tasks completed:
End game scenario
Pause
UI
Points
Destroy able objects
Maze completed
Spinning player ring
World timer

Next:
More asset importing
Lighting
Playtesting


Monday, 7 November 2016

Player Model Complete

This is the final model for the player ready to be textured. It is made of 2 separate meshes so the ring can rotate around the main base.

Engine Progress Update:
Maze Whitebox updated.
Ship mesh imported.
Movement and shooting tweaked.

Sunday, 30 October 2016



Engine Update:
-Crashing working
-Speedup/down polished
-Particle effects added
-Basic level layout completed
-Lighting Started
-Projectiles Started





Monday, 24 October 2016

Engine Progress:

Camera and Speed Updated.


Left Trigger=Slowdown Camera Zoom In
Right Trigger=SpeedUp Camera Zoom Out

Update: Assets Imported Level started.